The Crew 2 (Review?)

For the record, I said in my last post I wouldn’t be buying it, and I did not. So my disclaimer for this post is that I received a code for free from Mixer.com for review purposes and livestreaming on my channel. I have played the game for roughly 9 hours, both solo and in a Crew. Probably not a huge amount in the great scheme of things but I can’t bring myself to continue…

The points in my previous post, in a lot of ways, still apply. Checkpointing for street racing is appalling. It’s still way to easy to miss a turn because the game doesn’t checkpoint properly, requiring the use of the minimap way too much to find the route to the next one, which is distracting. This was the basis of my previous post based on the open beta. I was mad about it, you can read that here. I will say that I enjoy the handling of my Mazda MX5 I have been using for street races though. I just want to know where to drive it to…

However I have now played more than just the street races of course. Touring cars drive like tanks, which is horrendous. The track based races are easier to find you way around though, because it’s a track. Then there is the rally racing. They handle lovely but checkpoints, again, way too far apart. I get the whole make your own road thing going on with it, but putting a checkpoint on the other side of a river and just expecting the player to find a way around in a timed situation is just rude. On the opposite side, Drift cars are WAY too drifty. Drift cars just drift by default with no user effort, making them super hard to use. They drift when they want, not when the player wants.

Moving on though, I don’t dislike everything. Powerboat racing is really fun. Every one of the powerboat races has been a great time. The handling on them is exceptional and the tracks are laid out in a fun but clear way. Fun as it is though, it just points out the inconsistency in these different events. Checkpoints are pretty much spot on in these powerboat races and I really don’t see why they couldn’t apply the same mentality to the street racing. It almost feels like the two were developed by completely seperate teams who didn’t communicate. Jet sprint is also a great class, taking to the water again in some great events.

The flying isn’t bad either. It’s a little simple but that’s not necessarily a bad thing in an arcade style game. Air racing and Aerobatics are super fun, if a touch janky in places. I had one moment in aerobatics where the game asked me to do a loop-de-loop, and I had to do it five times before it would register that I had done it. But that aside, the planes control really quite nicely.

Monster trucks are also a bit of fun. The racing of them is a bit frustrating, just because monster trucks are a bit of a pain to control, but they do control how you would expect so this isn’t necessarily a bad thing. The arena events for Monster trucks is where the fun is though. Doing tricks to rack up points is quite the good time, but the scoring system is a bit weird, favouring collectibles worth points instead of rewarding the tricks themselves.

Another issue that is really glaring for me is the lack of anything to do in the open world. The map is the whole USA and there is very little to do in it. There are mini events scattered across the map but they only reward you with small amounts of fans (how they track game progress) and money, which you can get more of by just fast travelling to proper events, rendering them pretty useless. There are also prize boxes hidden in places, facilitating some exploration, but again all I got was parts for vehicles, which I get by doing events anyway, rendering them useless.

I’d love to see different rewards for the mini events and the hidden boxes, just to give the player more of a reason to do it. Especially the hidden boxes. I really wanted the game to encourage me to explore the beautiful map that it has, but there is just no real need. It’s a shame. The game is so pretty to look at. I just want a reason to look at more of it. I want a reason to not just fast travel to main events.

The thing with this game for me is that the car related stuff is pretty poor. The flying is decent, but simple and the water based stuff is fun. But that’s really the only bit I was consistently having fun. It’s not really worth for me to continue playing when the only real fun I am finding is in the water. The biggest disappointment for me is that I really wanted this game to be way better than it is, but it is decidedly average. Lots of mistakes from the first game have reappeared in the sequel and there are just way to many niggling annoyances to make the game fun. It feels way too much like a chore for all the wrong reasons because the game isn’t hard, its just frustrating to play. I wanted something to tide me over until Forza Horizon 4 but that isn’t what I got.